Regional and city menus
Introduction
Welcome Aboard to {The List} for Civilization IV.
A big part of playing Civ games has always been the city screen. This is traditionally where you set production for your cities. Where you check on a city's status, etc. What could we envision for Civ IV? Perhaps new features. New ways to make cities interact with the rest of the game. Perhaps divide the nation into regions, each with their own screen. Post your ideas here
Summary
A lot that is suggested here will be new to the game "and hopefully added"
Help think of the ways these changes should look, what information is needed on the screen. If all possible add screen shots.
The term Region will represent the terms region and state in this thread.
Thanks for reading, participating
Threadmaster Platypus Rex (thoughts and questions)
Table of Contents
1. REGIONAL MENUS
2. CITY MENUS
3. OTHER
The table of contents is broken into the next two seprate post blocks to allow for growth.
The Ideas
1. REGIONAL
1.1 Have a big screen with everything a city is building and have the option to copy and paste build orders.
This would work well for both city and region.
1.2 Assign some of your workers to regions, if we still have the Civ3 worker system, and have the regional menu govern the workers (or public works).
1.3 i am sure this has been addressed elsewhere, but it is relevant to this topic as well. i like the idea of being able to subdivide your empire in states (maybe as a product of a tech, like federalism). the state would be four or five cities, bound together (the sum total of their cultural influence would determine the border), with a designated capitol. the border would have to continuous. this state capitol help off-set corruption, and it allows you to bring up an in depth menu for the cities in that state. so rather micromanaging on 6 different city screen, you could micromanage all six cities (and indeed the state itself) from the state screen.
Should there be a region wide unhappiness for loss of a city?
Editable, change to/from a region?
Limit number of Regions
Regional Related Threads
Recommend City Pollution Managers
Respectfully compilled by Platypus Rex
With special thanks to: Nikolai
Will update 2+ times a week
Introduction
Welcome Aboard to {The List} for Civilization IV.
A big part of playing Civ games has always been the city screen. This is traditionally where you set production for your cities. Where you check on a city's status, etc. What could we envision for Civ IV? Perhaps new features. New ways to make cities interact with the rest of the game. Perhaps divide the nation into regions, each with their own screen. Post your ideas here
Summary
A lot that is suggested here will be new to the game "and hopefully added"
Help think of the ways these changes should look, what information is needed on the screen. If all possible add screen shots.
The term Region will represent the terms region and state in this thread.
Thanks for reading, participating
Threadmaster Platypus Rex (thoughts and questions)
Table of Contents
1. REGIONAL MENUS
2. CITY MENUS
3. OTHER
The table of contents is broken into the next two seprate post blocks to allow for growth.
The Ideas
1. REGIONAL
1.1 Have a big screen with everything a city is building and have the option to copy and paste build orders.
This would work well for both city and region.
1.2 Assign some of your workers to regions, if we still have the Civ3 worker system, and have the regional menu govern the workers (or public works).
1.3 i am sure this has been addressed elsewhere, but it is relevant to this topic as well. i like the idea of being able to subdivide your empire in states (maybe as a product of a tech, like federalism). the state would be four or five cities, bound together (the sum total of their cultural influence would determine the border), with a designated capitol. the border would have to continuous. this state capitol help off-set corruption, and it allows you to bring up an in depth menu for the cities in that state. so rather micromanaging on 6 different city screen, you could micromanage all six cities (and indeed the state itself) from the state screen.
Should there be a region wide unhappiness for loss of a city?
Editable, change to/from a region?
Limit number of Regions
Regional Related Threads
Recommend City Pollution Managers
Respectfully compilled by Platypus Rex
With special thanks to: Nikolai
Will update 2+ times a week
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